I first visited Cedar Key in 2005, during early research on Rosewood. A lot has changed since then. Some of this is the normal ebb and flow of a coastal town, some of it from increasing tourism, and some from the growing threat of sea level rise and storm surge. Much of my earlier research uses digital technologies to interpret… Read more →
Tag: 3d modeling
3D Hominin Lab
This lab provides a ‘hands-on’ opportunity to explore hominin evolution using 3D models. I’ve been using a version of this lab since the fall semester of 2017 at the University of Central Florida. The lab is divided into two parts. The first portion requires students to explore 3D models of hominin fossils created and uploaded to Sketchfab. The second portion… Read more →
IQ-GIS and Historical Archaeology
This post relates some thoughts on the combination of GIS and game engines for historical archaeology. This approach examines virtual world environments as a type of 3D GIS allowing users to move through space while simultaneously interacting with various data. This immersive, qualitative GIS (IQ-GIS) supports the display and interpretation of both qualitative and quantitative data. While a complete prototype… Read more →
Using Virtual Archaeology to Teach Historical Archaeology
The use of digital technologies for visualizing past environments is experiencing something of a renaissance. This is due to dropping costs of hardware and an increase in the intuitive usability of 3D/virtual environments. The ability to deliver interactive content via the internet (a.k.a. Web 2.0) provides new ways of sharing research wider audiences. These developments also provide exciting pedagogical potentials.… Read more →